![]() Saki gains a very large boost to her usability by getting Strong talent and recommended to get as fast as possible, as it gives her much better survivability since her base health is quite low. It is important to note that Saki only begins her attacks when enemies of her targeted traits enters her attack range, making her difficult to use in stages like Young Cuttlefish without a proper setup. While she can destroy Relic backliners such as Othom, Loris, and Lowkey, she would falter against high durability Relic frontliners like Oldhorn and Relic Bun-Bun, who usually push too far into her blindspot and are better dealt with by cc units. Due to her low cooldown, she is also able to be used for cheese strategies, stacking up huge amounts of DPS quickly.īad Blaster Saki changes her Zombie targeting to Relic targeting and loses her Zombie Killer ability in exchange for Immune to Curse. Saki's skill floor and ceiling are both much higher than those of more typical generalist units, but when utilized properly, Saki is a force to be reckoned with. Good protection (such as Stone Cat), is important to unleash her full potential. ![]() Saki boasts a stupidly short cooldown, allowing easy stacking of her This is somewhat held down by her high deploy cost, which can be an issue in cash-tight levels. Her average health and high speed can make her vulnerable without protection. Due to her target only ability, however, there aren't too many places to use her. Her extreme piercing attack reaches all the way back at 900 range, making her very capable at demolishing any backliners in her target traits. ![]() ![]() Sharpshooter Saki is generally used for long-range sniping. In order to classify Cat Units, see here Strategy/Usage ![]()
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